bgcolor()
Signature: unit -> string
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Sets the background (bg) color of the legend.
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bgcolor()
Signature: unit -> unit
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Sets the background (bg) color of the legend.
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bordercolor()
Signature: unit -> string
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Sets the enclosing border color for the legend.
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bordercolor()
Signature: unit -> unit
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Sets the enclosing border color for the legend.
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borderwidth()
Signature: unit -> float
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Sets the width of the border enclosing for the legend.
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borderwidth()
Signature: unit -> unit
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Sets the width of the border enclosing for the legend.
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font()
Signature: unit -> Font
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Links a dictionary describing the font settings within the legend.
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font()
Signature: unit -> unit
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Links a dictionary describing the font settings within the legend.
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ShouldSerializebgcolor()
Signature: unit -> bool
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ShouldSerializebordercolor()
Signature: unit -> bool
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ShouldSerializeborderwidth()
Signature: unit -> bool
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ShouldSerializefont()
Signature: unit -> bool
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ShouldSerializetraceorder()
Signature: unit -> bool
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ShouldSerializex()
Signature: unit -> bool
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ShouldSerializexanchor()
Signature: unit -> bool
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ShouldSerializexref()
Signature: unit -> bool
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ShouldSerializey()
Signature: unit -> bool
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ShouldSerializeyanchor()
Signature: unit -> bool
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ShouldSerializeyref()
Signature: unit -> bool
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traceorder()
Signature: unit -> string
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Trace order is set by the order of trace in the data dictionary. The 'traceorder' key sets whether the legend labels are shown from first-to-last trace ('normal') or from last-to-first ('reversed').
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traceorder()
Signature: unit -> unit
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Trace order is set by the order of trace in the data dictionary. The 'traceorder' key sets whether the legend labels are shown from first-to-last trace ('normal') or from last-to-first ('reversed').
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x()
Signature: unit -> float
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Sets the 'x' position of this legend. Use in conjunction with 'xref' and 'xanchor' to fine-tune the location of this legend.
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x()
Signature: unit -> unit
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Sets the 'x' position of this legend. Use in conjunction with 'xref' and 'xanchor' to fine-tune the location of this legend.
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xanchor()
Signature: unit -> string
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Sets the horizontal position anchor of this legend. That is, bind the position set with the 'x' key to the 'left' or 'center' or 'right' of this legend. For example, if 'x' is set to 1, 'xref' to 'paper', and 'xanchor' to 'right', the right-most portion of this object will line up with the right-most edge of the plotting area.
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xanchor()
Signature: unit -> unit
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Sets the horizontal position anchor of this legend. That is, bind the position set with the 'x' key to the 'left' or 'center' or 'right' of this legend. For example, if 'x' is set to 1, 'xref' to 'paper', and 'xanchor' to 'right', the right-most portion of this object will line up with the right-most edge of the plotting area.
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xref()
Signature: unit -> string
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Sets the x coordinate system which this object refers to. If you reference an axis, e.g., 'x2', the object will move with pan-and-zoom to stay fixed to this point. If you reference the 'paper', it remains fixed regardless of pan-and-zoom. In other words, if set to 'paper', the 'x' location refers to the distance from the left side of the plotting area in normalized coordinates where 0 is 'left' and 1 is 'right'. If set to refer to an xaxis' , e.g., 'x1', 'x2', 'x3', etc., the 'x' location will refer to the location in terms of this axis.
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xref()
Signature: unit -> unit
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Sets the x coordinate system which this object refers to. If you reference an axis, e.g., 'x2', the object will move with pan-and-zoom to stay fixed to this point. If you reference the 'paper', it remains fixed regardless of pan-and-zoom. In other words, if set to 'paper', the 'x' location refers to the distance from the left side of the plotting area in normalized coordinates where 0 is 'left' and 1 is 'right'. If set to refer to an xaxis' , e.g., 'x1', 'x2', 'x3', etc., the 'x' location will refer to the location in terms of this axis.
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y()
Signature: unit -> float
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Sets the 'y' position of this legend. Use in conjunction with 'yref' and 'yanchor' to fine-tune the location of this legend.
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y()
Signature: unit -> unit
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Sets the 'y' position of this legend. Use in conjunction with 'yref' and 'yanchor' to fine-tune the location of this legend.
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yanchor()
Signature: unit -> string
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Sets the vertical position anchor of this legend. That is, bind the position set with the 'y' key to the 'bottom' or 'middle' or 'top' of this legend. For example, if 'y' is set to 1, 'yref' to 'paper', and 'yanchor' to 'top', the top-most portion of this object will line up with the top-most edge of the plotting area.
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yanchor()
Signature: unit -> unit
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Sets the vertical position anchor of this legend. That is, bind the position set with the 'y' key to the 'bottom' or 'middle' or 'top' of this legend. For example, if 'y' is set to 1, 'yref' to 'paper', and 'yanchor' to 'top', the top-most portion of this object will line up with the top-most edge of the plotting area.
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yref()
Signature: unit -> string
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Sets the y coordinate system which this object refers to. If you reference an axis, e.g., 'y2', the object will move with pan-and-zoom to stay fixed to this point. If you reference the 'paper', it remains fixed regardless of pan-and-zoom. In other words, if set to 'paper', the 'y' location refers to the distance from the left side of the plotting area in normalized coordinates where 0 is 'bottom' and 1 is 'top'. If set to refer to an yaxis' , e.g., 'y1', 'y2', 'y3', etc., the 'y' location will refer to the location in terms of this axis.
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yref()
Signature: unit -> unit
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Sets the y coordinate system which this object refers to. If you reference an axis, e.g., 'y2', the object will move with pan-and-zoom to stay fixed to this point. If you reference the 'paper', it remains fixed regardless of pan-and-zoom. In other words, if set to 'paper', the 'y' location refers to the distance from the left side of the plotting area in normalized coordinates where 0 is 'bottom' and 1 is 'top'. If set to refer to an yaxis' , e.g., 'y1', 'y2', 'y3', etc., the 'y' location will refer to the location in terms of this axis.
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